Galvan Nized wrote:Kane Fyea wrote:Mike Ox Bigger wrote:Kane Fyea wrote:Also rep hives are horribly easy to get rid of. (Ever heard of flux grenades?)
Smart players stand out in front of their hives. There are ways around it but there isn't an equal for the shield. You're listing off ways to combat things that armor has that shield doesn't. My point is that shield should have these things as well.
Ye thats because:
1. You have natural repair and rechargers. Armor has reactive plates (Which are useless pretty much) and armor repairers which can only rep at 5 hp/s while you can already get over 50 hp/s regen.
2. Armor repairing hives force the person to be stationary and can be easily destroyed. This reinforces armors role of stand there and take the damage while shields are come in do damage run and regen.
3. Shield repair tools would be cool although I highly doubt anyone would use them because you can easily alpha through shields thanks to their low HP making the repair pretty useless for shields especially considering that shields already regen quickly. So that would = low rewards while doing it for armor would give much higher rewards making the shield one not worth the risk.
You talk about balance in the regen but how about in EHP? Or in PG/CPU cost?
What suit reps shields at 50 hp/s? Oh yea none.
Ever heard of the shield delay?
All armor tankers have shields so they benefit from them since they all naturally rep...apparently at 50 hp/s
Shield tankers have no inherent armor rep unless you a logi or minnie (minnie bonus is 1) so you can work them down.
People would use a shield rep tool because repping from 0 shields could take 30s.
Low EHP is one of shields weaknesses. Shields are meant for hit and run playstyles (Meaning go in do damage run and recharge.) and armor tankers are tank and gank (Meaning you are supposed to sit there and take damage and regen after the fight at a very slow rate. Rep hives reinforce this role. )
Ever heard of regulators? Those reduce the delay.
Armor tankers shields can be taken out within 1-2 shots of any rifle, have a huge delay, and horrible recharge. Also have you heard of rechargers and energizers? You know those things that increase your shield recharge. If you armor tank with a shield suit you're doing it wrong and if you shield tank with an armor suit you're still doing it wrong. Also it's not hard to equip a basic armor repairer for the tiny amount of armor you have.
Also I never said shields don't need a buff but they don't need rep hives and rep tools. Also they don't need a very big buff either. Also one of the biggest reasons why shields aren't awesome is because of the low TTK. CCP needs to raise the TTK to make shields work good again.